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2010年11月18日星期四

Adobe: We're now optimizing Flash for Macs, MacBook Airs

Adobe CEO Shantanu Narayen told an audience at the Web 2.0 Summit in San Francisco that the business is now using a MacBook Air to "optimize" Flash for the Mac, and that the project has already reached the beta stage, just two weeks right after tests showed that Flash use drained battery life on the Air compared to visiting the same sites in HTML5. Apple omitted a pre-installed Flash plug-in from the new MacBook Air, explaining that clients could get a much better, much more recent version by downloading it themselves.

The original testing blamed the heavy use of Flash in advertising for the excess drain, but substantial battery loss has since been demonstrated on other models and platforms, most notably the mobile arena.

The revelation casts new light on Adobe's numerous counter-arguments to Steve Jobs' pointed criticisms and explanation of why Flash is not allowed on iOS gadgets, published as an open letter last April. At the time, the CEO of Apple said they had asked Adobe to demonstrate Flash running nicely on a mobile device, which they could not. Jobs also criticized the business for repeatedly delaying Flash for mobile gadgets. The business finally shipped Flash 10.1 for mobile gadgets, it's hardware-accelerated version, in August -- six months right after Jobs' essay.

Narayen blamed the issues with Apple largely on early access to hardware acceleration, saying that where they were able to optimize Flash for the hardware, it performed efficiently and did not cause substantial battery drain. At present, only Android gadgets running v2.2 can help Flash 10.1, and reports on its performance have been mixed.

Analysts, nevertheless, note that Flash on Android performs sufficiently nicely that it might put pressure on Apple to eventually allow Flash on their iOS gadgets going forward, lest they lose a competitive edge. Company researcher Ovum suggests that as other smartphone OSes help Flash 10.1, they will be able to demonstrate a substantial advantage over Apple's offerings. Microsoft, Palm, Symbian and RIM have all pledged to help Flash in their upcoming smartphone and tablet gadgets.

2010年9月18日星期六

New Battery on MacBook Pro Deemed Removable

It didn’t take really long to figure out the new, non-removable battery in Apple’s 17-inch MacBook Pro isn’t fairly as non-removable as Apple may like to think. Within days of receiving their new MacBook Pro, the crew over at ifixit got to work and very easily succeeded in their mission to eliminate the battery, whilst also documenting their efforts step by step. Apple has made some effort to deter removal as the battery is held in place by three tri-wing screws. Nonetheless ifixit concluded that they can basically be taken out with a small flathead screwdriver.

Apple warns that the battery need to only be replaced by an authorized service provider and that attempting a battery replacement yourself could damage your equipment and void its warranty. The warning is repeated on a label on the battery itself. Ifixit is quick to note, nonetheless, that you're in a position to remove the battery with out leaving any noticeable traces of doing so.

What does all of this mean? Well you basically reap all of the benefits that the new, far better battery brings to your MacBook Pro though becoming able to avoid paying the $180 fee that comes from being in Apple’s battery replacement program. The fact that the non-removable battery is really detachable means that it won’t be extended until you will discover less pricey versions of the battery offered for buy.

2010年9月16日星期四

iPhone 5 Will Use Qualcomm Chipset?

The possibility of a Verizon-based Apple iPhone now seems much more likely, as reports indicate that the 5th generation iPhone won't come equipped using the typical Infineon baseband chipset, but rather ones provided by Qualcomm.

Apple's relationship with Qualcomm isn't genuinely new. We reported final month that Apple submitted a run for over a million units of Qualcomm's CDMA chipsets for a CDMA version of the iPhone 4. This could still be achievable, resulting in an iPhone 4GS if Apple continues its current launch pattern.

On the other hand new reports indicate that a mixed-mode Qualcomm chipset--apparently first announced last year--will connect to multiple networks--LTE, CDMA/EV-DO and GSM/UMTS. This would mean that Apple wouldn't have to create a standalone CDMA model for Verizon, but rather release a next-generation device that can be utilized on any 3G and 4G wireless network around the world.

The mixed-mode Qualcomm chipset became available for prototyping in mid-2010--possibly released too late for Apple to incorporate into the subsequent version of the iPhone. As it stands, it's speculated that Apple may perhaps move forward with the CDMA-equipped iPhone 4GS for a June 2011 launch, and use the new Qualcomm chipset for a June 2012 iPhone 5 release.

Then again, the iPhone is locked in AT&T's clutches until 2012. Releasing a CDMA iPhone before then means that Verizon subscribers may perhaps be required to purchase the device from Apple or some other outlet other than Verizon. Even if AT&T's deal ends at 11:59pm on December 31, 2011, this CDMA model still gives Verizon a 6-month window to legally sell the proposed iPhone 4GS until iPhone 5 hits the streets.

Apple originally revealed the first iPhone back in January 2007 and then released it on the market later in June. The subsequent iPhone model--the 3G--went on sale in June 2008 after it was revealed at WWDC 2008. Apple has followed the same pattern with the next two iPhone models, announcing the 3GS at WWDC 2009 and the iPhone 4 at WWDC 2010.

Based on Apple's previous history, Steve Jobs seems to prefer revealing new products in January. This began with the reveal of the original iPhone and was followed up using the introduction from the iPad in January 2010.

2010年8月9日星期一

Six things laptops can learn from the iPad

Apple sold 3.3 million iPads 2nd quarter, the first quarter of the product on the market. That was more than the number of MacBook (2.5 million), which sells 2nd quarter. Plus, both products combine Apple catapulted from No. 7 to the world market for notebook No. 3
Meanwhile, all other five notebook vendors saw their growth slow over the same period, suggesting that IPAD cut into their sales. IPAD these figures to be short-term hit on a unique hype and expectations for the product, or will be further reinforced during the back-to-school and holiday seasons? This will be one of the most interesting trends observed in the second half of 2010.
However, IPAD has sold enough units to laptop makers alarm and make them think about how to react. Almost all of them are already working on competing tablets, powered by Google Android in most cases.
But laptop makers should also look at factors that are run IPAD popularity and to consider how some of these factors could be co-opted into the notebook. Here are the top six:1st Battery life is a killer feature
When Apple first shared technical specifications IPAD and claimed 10 hours battery life, I rolled my eyes. Published battery life numbers rarely hold in the real world. However, IPAD actually exceeded expectations. I easily milked 11-12 hours of battery life from IPAD, and others such as Walt Massberg from The Wall Street Journal reported the same.
This type of battery power is great for business professionals, as untethers it from the charger for an entire business day. Whether it's a full day of the hearing or cross-country flight, they can concentrate on their work without having to worry about finding places to connect at some point. I see more business users stated that it was their primary motivation for using IPAD.2nd Instant updates to the equation
The fact that you can simply click IPAD's power button and have it instantly awakened from the sleep state and is ready to pull up a web page, look at the calendar, or access a mail is another major plus. Compare that to drag your laptop into a conference room, for example. Even the best laptops with Windows, Mac or Linux will take about 30 seconds to boot and then you log in, and wait some more until the OS is ready.
You do not always want to fire your laptop at the beginning of the meeting and leave, because he could then you get distracted or appear as if you're not paying attention to other people in the room. But if something comes up and you want quick access to information, then you want it immediately so you do not tell other people in the room: "Hold on one second, while I pull up that data," which may break the flow of conversation and even look like you unprepared.
While some laptops can accomplish something similar to quickly go in and out of sleep state when they flip the lid open or closed, it can cause problems with regular wireless networks, and other basic functions, and tends not to be as fast as IPAD.3rd Centralize software
Feature, which IPAD infinitely useful for many different tasks, it is a massive platform of third party applications, all of which are available in a central repository (this is the main feature) - Apple's App Store. App Store also serves another valuable function: All updates for apps IPAD also be addressed there.
On the other hand, that with laptops, where you can get software preloaded on the compter, buy shrink-wrapped software, or download it from the Internet, and then almost all the different programs have their own software updaters. It's more complicated and confusing process for the average user. There is no reason why the desktop / laptop OS platform can not have the App Store. Recently I noted that Ubuntu Linux has a nice 10.04 step in that direction.4th Simple interfaces are best
There's classic children's book called Simple pictures are best, where the photographer is trying to do a family portrait and the family keeps wanting to try crazy things and add other things to a portrait photographer keeps repeating over and over again, "Simple pictures are best."
It's the same with the user interface. There is a natural tendency to want to keep trying to throw more things to satisfy many different use cases. But more discipline you can keep, the better the UI. Since IPAD runs on Apple's IOS (Smartphone) operating system, is extremely limited in many respects. However, these restrictions and it is evident to most users, because it requires little to no training. People can just point and click their way through menus and apps.
Software makers were attemtping simplified version of traditional OS interface for years, since Microsoft Bob into Windows Media Center on Apple's Front Row. None of them worked very well. The question may be one of the OS rather than the UI. Could thin, basic laptop running OS smartphone? I suppose we will see some vendors try the following year.5th Most users consume, not create
One of the biggest complaints IPAD is that it offers subpar experience for content creation. There is no doubt about it, and frankly, it's one of the reasons that I personally do not use too much IPAD. It is mostly a reader of books, documents and pictures for me, because when I go online I typically do a lot of content creation, from writing articles for TechRepublic posting photos on Flickr, the tech news broadcast on Twitter.
However, I'm not the average user. Even with the proliferation of social networking, which is much more interactive, September 1, 1990 the principle still applies in most of the site. This means that only 1% of users are the real creators of content, while 9% of the commenters and modifiers, and the remaining 90% are simply readers or consumers. IPAD is a great device for content consumers. But it's not very good for the creators and modifiers, which are strong candidates to Both adhere to today's laptop form factors, "Which is perfect for people who type a lot and manipulate content.
This leaves a huge market that could easily be a goldmine for IPAD. Consequently vendors need to think about ways to better notebooks content consumption device.
6th Size does matter
Be able to carry a laptop bag without IPAD is another huge plus. The power adapter is still small enough to roll up and put in your pocket, jacket or purse. The diminutive size of the IPAD professionals may feel as though they travel very light, especially when they are used to lugging a laptop bag that included a laptop and lots of accessories to support it. Frankly, working with the IPAD tray table is much more spacious experience than trying to use most of the notebooks.
Lightweight nature of the IPAD can also increase the likelihood that experts will wear into the boardroom, or in someone else's office to show a document or Web page, for example.
There are plenty of ultra-portable notebooks on the market from virtually every vendor, but tend to be special purpose machines and are often higher prices. Given the success of the IPAD, sellers might want to reconsider their strategy ultraportable look to make these devices smaller, cheaper and better for battery life. They may also consider experimenting with mobile OS, Android as some of these devices.

2010年8月8日星期日

iPhone battery life how to improve it

We all know how popular the iPhone device but the problem is affecting most of us seems, is the battery life of the device compared to the competitors handsets.
Thanks to Debbie over at shuttervoice we can share with you a simple guide to improve the battery life of your iPhone device. We all predicted that if the published iOS4 we all had a rough idea about the increased amount of multitasking applications and activities, and how the expected increase in applications in the background is drain your battery life.
Here are some solutions to improve the battery life of your iPhone device. Turn the push notifications, including "Today", "Highlights" and Third Screen Lock Updater. If you use your iPhone mail application in manual mode.
Only disable a few solutions, depending on which radio you are not using. The Location Based Services GPS stick like glue to the device to exit those open radio stations and the applications that you do not want, or use frequently. Allow background tasks such as these applications eat into your battery life and finally pay attention to the force feedback, games that use the vibrate function to simulate force-feedback-drain the life of your iPhone battery.